[config]
category = "DEFENSES"
classname = "SIM_ShieldModule"
cost = 110
crew_required = 8
#description = "When your priority is hitting budget targets rather than actually defending your ship, this shield generator looks better on paper than facing enemy cruisers."
description = "صǹĿҷʱܷǲġ"
guiname = "ͻܷ"
hitpoints = 75
icon = module_shield_light.dds
lockable = 0
#name = "cruiser light shield"
name = "Ѳͻ"
powerconsumed = 8
recharge_rate = 0.005
resistance = 16
shieldpoints = 100
size = "CRUISER"
slot_type = STANDARD
stack_effectiveness = 0.9
unlockcost = 0
weight = 70
uisortpos = 2070

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = shieldpoints,DECIMAL
5 = crew_required,INTEGER
6 = resistance,DECIMAL
7 = recharge_rate,DECIMAL_MULT,1000
